Lack of access to blue makes it really hard. Partly because I personally hate playing EDH against decks that are constantly taking out my lands but primarily because this deck. When designing this deck I tried to avoid land destruction. Surprisingly there are a lot of infinite combos that we can execute using lands as our primary engine. I feel, though, that this deck will probably end up short of cEDH material. Creature (1) Lord Windgrace infinite combo deck. It packs an insane amount of card advantage and recursion on three colors, opening up the possibility of creating a very solid MLD strategy with combo backup. I like to make upgrades on a roughly monthly basis, and I have a list (blue tags are. This is due to some aspects of Lord Windgrace play design: First, he is a Jund commander, a tricolor combination very complete, with access to ramp, card draw, any kind of removal, and very great payoffs. As for the deck I feel Lord Windgrace is a very powerful MtG card. Windgrace Dredge Commander / EDH BRG (Jund) digitalfire Upvote 0 Playtest v1 Similar Deck Space Card Recommendations Commander Recommendations Card Kingdom 5.3K TCGPlayer Mkt 5. I play a fairly casual dredge deck with Lord Windgrace as the Commander. These EDH decks are practically twins! We examine the commanders with the most statistical and strategical overlap, and discuss our struggles when swapping to a new leader for the 99. PLAYING LORD WINDGRACE FAIRLY Lord Windgrace truly shines in casual enviroments, becoming a hard to deal with force.
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